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    YOYO Interactive unveils anti-drone gun jamming training system grafted with VR at 2023 Drone Show Korea… “Customized training provided!”

    VR-based anti-drone gun jamming training system | Provided by – Yoyo Interactive
    VR-based anti-drone gun jamming training system | Provided by – Yoyo Interactive

    Yoyo Interactive Co., Ltd. (CEO Kyeong-ju Lee) announced that it will participate in the ‘Drone Show Korea 2’ held at BEXCO, Busan from February 23rd (Thursday) to 25th (Saturday).

    Founded in 2015, Yoyo Interactive is a company specializing in VR/AR system and metaverse development. It is active in the defense and public/private fields and is creating content based on its motion-based interaction technology and various interactive system production technologies.

    An official from Yoyo Interactive said, “Our company has advanced simulator development expertise, which is rare among software development companies, and was selected as a ‘defense small venture company’ by the Defense Agency for Technology and Quality. Last year, we were selected as ‘Kibo-Star’ by the Korea Technology Finance Corporation. Selected as a ‘Valley Company’. In addition, we are striving to become a global company that can contribute to exports by signing an MOU with Philippine IT companies and VTI, the largest IT company in Vietnam,” he explained.

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    This exhibition introduces a VR-based anti-drone gun jamming training system. This is an education and training system that incorporates virtual reality (VR), which detects illegal flights of drones and allows for ‘radio disruption (jamming) training’ and ‘shooting down training’ using a gun-shaped simulator. Instructors directly set scenarios and maps to provide customized education and training to trainees.

    In addition, it is possible to set the type of attack drone (2 fixed wings, 3 rotary wings), and configure environmental settings such as wind direction, drone speed, appearance time, precipitation, snowfall, GNSS/ISM, and target. The ability to ‘play trainer content from a first-person perspective’ and ‘watch the educator (instructor) from a third-person perspective’ was also cited as an advantage.

    An official said, “As interest in anti-drone guns that block and shoot down the radio waves of illegal unmanned aerial vehicles is increasing, Yoyo Interactive has already been part of the Korea Transportation Safety Authority’s construction of VR content and simulators for public sector drone mission-specific education in October 2021. We built a ‘VR-based anti-drone gun jamming training system’. “Because actual training has difficulties in terms of space, cost, and training safety, the ‘VR-based anti-drone gun jamming training system’ was created to enable training in a virtual environment,” he said, explaining the development background.

    VR-based anti-drone gun jamming training system experience | Photo courtesy of Yoyo Interactive
    VR-based anti-drone gun jamming training system experience | Photo courtesy of Yoyo Interactive

    Yoyo Interactive was selected for the ‘Global Defense Industry Small Business Promotion Project’ by the Agency for Defense Development and is developing a ‘drone tactical training system based on METAVERSE technology’ with drone specialist company Huins.

    Regarding this, an official said, “We are preparing to export a drone tactical training system based on Metaverse technology, an LVCG-based education and training system, and a simulator (H/W) linked to Metaverse. “Our company has strengths not only in implementing software technology but also in developing 3-axis and 6-axis simulators,” he said. “We are in the process of streamlining the weight and size of the simulator so that various countries overseas can easily enter the metaverse with our simulator.” He said.

    He continued, “While the number of cases of ‘using drones to carry out military operations’ continues to increase, there are environmental restrictions during actual drone training, such as difficulty in finding a location and difficulty in obtaining flight approval. As a result, the need to build a ‘drone education environment based on virtual convergence and expansion technology (XR)’ similar to the real one is emerging not only domestically but also overseas. “Once development is completed, we plan to promote exports with overseas demand countries that have requested the ‘drone tactical training system’ in advance,” he said.

    Meanwhile, the exhibit items of the 2023 Drone Show Korea, hosted by the Ministry of Trade, Industry and Energy, the Ministry of Science and ICT, the Ministry of Land, Infrastructure and Transport, the Ministry of National Defense, and Busan Metropolitan City, and hosted by BEXCO and the Korea Unmanned Aerial System Association are as follows. △Manufacturing (drone, military, UAM/AAM, surveying, mapping, firefighting, station, unmanned robot, leisure, broadcasting) △Utilizing industry (photography, control, spatial information, logistics, disaster management, security, reconnaissance, construction, deep sea exploration) Etc.) △Parts and technology (communication, ground control, autonomous flight, system and S/W technology, fuel cell sensor, motor, battery, etc.) △Service (education, finance, rental, insurance, investment consulting, etc.) △ Institutions (related institutions, associations/organizations, universities)

    → Go to the 2023 Drone Show Korea news special page

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